
Thinking with Time Machine
Thinking with Time Machine is a Portal 2 mod in which you will find and use a Time Machine to create a twin of yourself from the past to help you solve the puzzles. The past self accurately repeats all of the player's actions, creating a unique twist on familiar Portal game mechanics.
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About
Deep within the facilities at Aperture Science lies a secret research laboratory that was locked and closed off... until it was found by robots.
Thinking with Time Machine is a Portal 2 mod in which you will find and use a Time Machine to create a twin of yourself from the past to help you solve the puzzles. The past self accurately repeats all of the player's actions, creating a unique twist on familiar Portal game mechanics.
Thinking with Time Machine is a Portal 2 mod in which you will find and use a Time Machine to create a twin of yourself from the past to help you solve the puzzles. The past self accurately repeats all of the player's actions, creating a unique twist on familiar Portal game mechanics.
Features
- New and unique gameplay
- Custom content (models, textures)
- New design
- Convenient and simple control in the form of a new datapad item
- Different ways to think about and solve puzzles
Facts
- Released
- Apr 18, 2014
- In catalog since
- Oct 18, 2026
- Publisher
- SignHead Studio
- Developer
- Stridemann
- Platforms
- PC
- Genres
- Action, Adventure, Indie, Free To Play
- Features
- Single-player, Full controller support, Captions available, Steam Workshop, Steam Cloud, Includes level editor, Includes Source SDK
- Languages
- English, Ukrainian, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Swedish, Thai, Russian, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Traditional Chinese languages with full audio support
System requirements
Minimum
Minimum:- OS *: Windows 7 / Vista / XP
- Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
- Memory: 2 GB RAM
- Graphics: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher).
- DirectX: Version 9.0c
- Storage: 4500 MB available space









